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ChatGPT Health performance in a structured test of triage recommendations
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NEWLLMsExperts sound alarm after ChatGPT Health fails to recognise medical emergencies
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We gave terabytes of CI logs to an LLM
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NEWBusiness & FundingOpenAI raises $110B on $730B pre-money valuation
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ChatGPT Health performance in a structured test of triage recommendations

Experts sound alarm after ChatGPT Health fails to recognise medical emergencies
We gave terabytes of CI logs to an LLM

OpenAI raises $110B on $730B pre-money valuation
OpenAI's $110B funding round (investments from Amazon, Nvidia, SoftBank)

Get free Claude max 20x for open-source maintainers
Numerous lines of aim to control $\textit{model disagreement}$ -- the extent to which two machine learning models disagree in their predictions. We adopt a simple and standard notion of model disagreement in real-valued prediction problems, namely the expected squared difference in predictions between two models trained on independent samples, without any coordination of the training processes. We would like to be able to drive disagreement to zero with some natural parameter(s) of the training procedure using analyses that can be applied to existing training methodologies. We develop a simple general technique for proving bounds on independent model disagreement based on $\textit{anchoring}$ to the average of two models within the analysis. We then apply this technique to prove disagreement bounds for four commonly used machine learning algorithms: (1) stacked aggregation over an arbitrary model class (where disagreement is driven to 0 with the number of models $k$ being stacked) (2) gradient boosting (where disagreement is driven to 0 with the number of iterations $k$) (3) neural network training with architecture search (where disagreement is driven to 0 with the size $n$ of the architecture being optimized over) and (4) regression tree training over all regression trees of fixed depth (where disagreement is driven to 0 with the depth $d$ of the tree architecture). For clarity, we work out our initial bounds in the setting of one-dimensional regression with squared error loss -- but then show that all of our results generalize to multi-dimensional regression with any strongly convex loss.
We identify occlusion reasoning as a fundamental yet overlooked aspect for 3D layout-conditioned generation. It is essential for synthesizing partially occluded objects with depth-consistent geometry and scale. While existing methods can generate realistic scenes that follow input layouts, they often fail to model precise inter-object occlusions. We propose SeeThrough3D, a model for 3D layout conditioned generation that explicitly models occlusions. We introduce an occlusion-aware 3D scene representation (OSCR), where objects are depicted as translucent 3D boxes placed within a virtual environment and rendered from desired camera viewpoint. The transparency encodes hidden object regions, enabling the model to reason about occlusions, while the rendered viewpoint provides explicit camera control during generation. We condition a pretrained flow based text-to-image image generation model by introducing a set of visual tokens derived from our rendered 3D representation. Furthermore, we apply masked self-attention to accurately bind each object bounding box to its corresponding textual description, enabling accurate generation of multiple objects without object attribute mixing. To train the model, we construct a synthetic dataset with diverse multi-object scenes with strong inter-object occlusions. SeeThrough3D generalizes effectively to unseen object categories and enables precise 3D layout control with realistic occlusions and consistent camera control.
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